Finish

Players remember most how a combat ended. It’s how we all judge encounters – by their end. Finish a combat fast and with flare and you build session momentum for more great gameplay. This is the secret to becoming a legend as GM. Because momentum stacks.

In this section, we show you how to add roleplaying to combat to generate tactical advantages, alternate outs to end stalled combats early so you can move on, how to make better judgment calls, how to handle problem rules and much more.

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